Arcady and Boris Strugatsky. Prisoners of Power
© Copyright Arcady And Boris Strugatsky
© Copyright Introduction by Theodore Sturgeon.
© Copyright Translated from the Russian by Helen Saltz Jacobson, 1977
© Copyright Collier Books: A Division of Macmillan Publishing Co., Inc,
New York; Collier Macmillan Publishing, London
OCR: Vladislav Zarya
15.
Guy sat at the crude homemade table and cleaned his gun. It was almost
10:45 A.M., and the world for him was gray and colorless, cold and joyless,
dreary and painful. He had no desire to think, to see, to hear. Or even to
sleep. All he wanted was to lay his head on the table and die.
The room was small, with a single paneless window. It looked out on a
vast rust-colored wasteland cluttered with ruins and overgrown with wild
bushes. The wallpaper in the room was dried up and curling, from either heat
or age; the parquet flooring had shrunk and was burned to a crisp in one
corner. Nothing remained from its former owner except a large framed
photograph beneath broken glass. Close up one could make out an elderly man
with ridiculous sideburns wearing a silly hat that looked like a tin plate.
His eyes would have preferred not to see their surroundings; he would
have liked to howl like a homeless dog, but Maxim had issued strict orders:
"Clean that gun!" And banging his fist against the table, he had shouted to
Guy, "Every time you feel that rotten sensation coming on, sit down and
clean that gun." So he had to clean it.
Still the same Mac. If not for Mac, he would have lain down a long time
ago and died. He had pleaded with Mac: "For God's sake, don't leave me
alone. Stay with me, cure me." Mac refused. Now he must cure himself. Mac
had assured him that his illness wasn't fatal, that it would pass, but he
must fight it and cope with it himself.
"All right," thought Guy sluggishly. "I will. I'll cope with it. Yes,
still the same Mac. Neither man, nor Creator, nor god." And Mac had also
advised him: "Let yourself get good and mad! When that rotten feeling comes
on, remember where it came from, who addicted you, and why. Get damn mad and
hold onto your hatred. You'll need it soon. You're not alone. There are
forty million like you who've been turned into fools, poisoned." Massaraksh,
it was hard to believe after spending his whole life in the service, where
you always knew where you stood. Everything was simple, everyone was
together, and it was great to be like everyone else. Then Mac came along,
ruined his career, literally dragged him away from the service, and took him
off to another life that didn't make sense to him; where, massaraksh, he had
to think for himself, make his own decisions, do everything himself. Yes,
Mac had dragged him away and forced him to take a good look at his country,
his home, at everything dear to him, and had shown him a cesspool of
abominations and lies. You looked back... and, true, there was little
beauty. It was nauseating to recall how he and his Legion buddies had
behaved. And that Captain Chachu!
In a fit of anger Guy drove the bolt into place. But, again, he was
overwhelmed by inertia and apathy, and he no longer had the will to insert
the magazine. He felt utterly lost.
The squeaky warped door opened, and a small serious face poked through.
If it weren't for the bald skull and inflamed eyelids, it would be almost
likable. It was Tanga, the kid next door.
"Uncle Mac wants you on the square at once! Everyone there is waiting
for you."
He cast a sidelong glance at her, morosely; at the puny body in the
little dress of rough cloth, at the abnormally thin matchstick hands covered
with brown spots, at the bowed legs swollen at the knees; and he felt
ashamed at his revulsion. She was only a child, and who was to blame for her
condition? He turned away and said: "I'm not going. Tell him I don't feel
well. I'm sick."
The door squeaked, and when he raised his eyes again the girl was gone.
Irritated, he threw the gun down on the bed, went over to the window, and
leaned out. With amazing speed, the little girl skimmed along between the
ruins of walls, along what had once been a street. A toddler tagged along
behind her for a few steps, caught hold of her dress, fell down, raised her
head for a few seconds, and bawled in an awful bass voice. Her mother sprang
from the ruins. Guy recoiled sharply, shook his head, and returned to the
table. "I'm sorry, but I can't get used to it. I know how rotten I am. If I
ever run into the individual responsible for this, I won't miss. Why can't I
get used to it? I've seen enough in this one month for a hundred
nightmares."
Most mutants lived in small communes. Others roamed, hunted, and looked
for better places to live; they searched for a route leading to the North, a
route skirting the legionnaires' machine guns, skirting the terrible regions
where they died on the spot of excruciating headaches. Others had settled on
farms in hamlets, after surviving the war and three atom bombs. One had been
dropped on this city, and two in the suburbs, leaving miles of defoliated
earth covered with glistening slag. The settlers sowed scrawny, degenerate
wheat; cultivated their weird vegetable gardens where tomatoes were as small
as berries and berries as large as tomatoes; and they raised ghastly cattle
whose appearance took away your appetite. These were a pitiful people --
mutants, the wild southern degens about whom all sorts of stupid tales and
legends had been told. He, too, had woven such stories. They were quiet,
sickly, deformed caricatures. Only the old folk here were normal, but very
few were left; all of them were ill and doomed to die soon. Their children
and grandchildren were not long for this world either. They bore many
children, but almost all of them died at birth or in infancy. Those who
survived were weak and suffered constantly from unknown ailments. The
deformed ones were horrors to behold. But all of them appeared to be
intelligent. There was no denying that the mutants were good, kind,
hospitable, peaceful people. But, thought Guy, it was impossible to looklook
at them. Initially Maxim, too, agonized at the sight of this strange
spectacle, but he quickly grew accustomed to it. After all, he was the
master of his emotions.
Guy inserted the magazine in his gun, rested his head in his hands, and
pondered his predicament.
No question about it. This time Maxim had undertaken an obviously
senseless mission. He was rounding up the mutants, arming them, and planning
to drive back the Legion, for the beginning at least, to the Blue Snake
River. Ridiculous! They could scarcely walk; many would die if they had to
walk a mile. Merely lifting a sack of grain was enough to kill some of them
-- and he wanted to attack the Legion with them! Untrained, weak -- totally
unfit. Even if he rounded up those... their intelligence agents... their
entire army could be wiped out by one captain single-handed. That is, their
army without Maxim. And with Maxim, one captain and his company could finish
them off. Guy thought, "Maxim has been running around the forest for a solid
month, from village to village, from commune to commune, trying to persuade
the old men and influential citizens to support him. I've been running
around, too, and he's dragged me with him everywhere. He's given me no
peace. The old men don't want to join him, nor will they permit their
intelligence agents to join him. So now they are having a meeting about it
-- but I'm not going!"
The world seemed brighter to him now. Looking around him, he didn't
feel quite as miserable; his pulse had quickened and vague hopes stirred
within him, hopes that today's meeting would end in failure, that Maxim
would return and say: "OK, enough. There's nothing more we can do here."
They would move on, further south, to the desert. They said it was also
inhabited by mutants, but not as ghastly and sick as these. More like
people. Supposedly they had some sort of government, even an army. Maybe
they could make some headway with them. True, everything was radioactive
there; one bomb after another had been dropped on them in order to
contaminate the region. He had heard about such special contamination bombs.
Reminded about radioactivity, Guy dug into his bag for the container of
yellow tablets. He swallowed two of them and writhed from the penetrating
burning sensation. The miserable stuff had to be taken; this place was
contaminated too. In the desert, he'd probably have to consume them by the
handful. Without these pills he'd be done for. He was grateful to the duke
for them. The duke was an unusual man. Nothing bothered him, nothing
discouraged him, even in this hell. He helped people, treated them, made
rounds, and even set up a plant to produce drugs and medicines.
The door burst open. Wearing only a pair of shorts, Maxim strode into
the room angrily.
"No excuses. Let's go!"
"I don't want to," replied Guy. "The hell with all of them! It makes me
sick to look at them. I can't."
"Nonsense. They're fine people and have a great deal of respect for
you. Stop acting like a child."
"Oh, sure, they respect me."
"They certainly do! Recently the duke asked that you remain here. He
said he would die soon and needed a real man to replace him."
"Oh, sure, replace him," muttered Guy, succumbing to Mac's pleading.
"Boshku is nagging me, too. He's too shy to speak to you directly. 'Let
Guy stay,' he says. 'He'll teach us, protect us, train some fine fighters.'
Do you know how Boshku talks about you?"
Guy gave in. "Well, all right. Should I take my gun?"
"Take it. You never can tell."
Guy put the gun under his arm and they left the room. They descended
the rotten staircase, stepped across some children playing in the dirt by
the door, and walked down the street toward the square. "How many people
perished here when that bomb was dropped! They say this once was a beautiful
city. Those bastards ruined the country. They not only killed and crippled
people, but bred evil, the like of which has never been seen. And not only
here."
The duke had told them that animals resembling dogs had lived in the
forest before the war. He forgot what they were called. They were
intelligent and well-behaved, and it was a pleasure to train them.
Naturally, they were trained for military purposes. Then a linguist turned
up who had deciphered their language. They actually had one, and a rather
complex one at that. They loved to imitate, and the physiology of their
throats made it possible to teach some of them some fifty to seventy words.
On the whole they were amazing animals. We should have befriended them, said
the duke, taught each other, and helped each other. "You'll hear they died
out, but that isn't true. They were trained to fight, to penetrate enemy
territory for military intelligence. Then war broke out and there was no
time for them, or for anything else. And they, too, mutated -- so now we are
faced with the vampires. Very dangerous creatures." An order to fight them
was even issued in the Special Southern Zone, and the duke admitted quite
frankly: "This is the end for us. Vampires will eventually take over the
entire region."
Guy recalled how Boshku and his hunters had once shot a deer in the
forest. "It was being pursued by vampires, who decided to fight for it. And
what kind of fighters were Mac's friends? They fired a single shot from
their ancient rifles, flung them down, dropped to the ground, and covered
their eyes with their hands so they wouldn't see themselves mauled to
pieces. And Maxim, too, lost his head. Well, not exactly, but he didn't want
to fight the vampires. I had to do their dirty work for them. Clips were all
gone, so I used my gun butt. Luckily, there weren't many of them. Six, in
all. Two were killed, one escaped, and three were knocked unconscious. We
bound them and planned to take them to the village in the morning and
execute them. Well, that night I took a look and what did I see? Maxim had
gotten up quietly and gone to them. He sat with them, nursed them, applied
hand massage, then untied them. They weren't fools. Naturally, they took to
their heels. I said to him: 'Mac, why the hell did you do that?' 'I don't
know myself,' he said, 'but I feel that it's wrong to execute them. Wrong to
kill people, or even these things. They are neither dogs nor vampires.'
"If they aren't vampires, what are they? Flying mice? The hell they
are: they're flying horrors. What else could be roaming through the village
at night, stealing children? And they don't even enter the house, but the
children, still asleep, go out to them. Suppose it is a pack of lies -- but
I've seen a thing or two myself. I still remember the day the duke took us
to see the closest entrance to the Fortress. We saw this beautiful, peaceful
green meadow. And a knoll. In the knoll was a cave. We looked and saw the
entire meadow in front of the cave's entrance strewn with dead vampires.
About two dozen of them, at least, and they weren't crippled or wounded. Not
a drop of blood on the grass. But most surprising was Maxim's diagnosis
after he had examined them. Not dead, he said, but in a trance, as if they
had been hypnotized. The question is how did it happen. It's certainly an
uncanny place. You can go there only in the daytime, and even then you have
to be careful. If it weren't for Maxim, I'd have taken off like a streak of
lightning. But where could I have gone? It's all forest, and the forest is
full of evil spirits. No tank -- our tank sank in a swamp. Could I have run
back to my own country? That would have seemed the natural thing to do -- to
run back to my own people. But are they mine now? They, too, are freaks,
puppets. Maxim is right. What kind of people are they, that they can be
controlled by machines? No, I've no use for them."
Maxim and Guy entered the square, a wasteland; in its center stood the
fused metal remains of a monument. They turned toward the one surviving
cottage where the city's representatives gathered to exchange rumors and
advice on sowing or hunting, or simply to sit, doze, or listen to the duke's
stories of bygone days.
The people had already assembled in a large, clean room. How repulsive
it was to look at them. Even at the duke. Although apparently not a mutant,
he too was disfigured. Bums and scars covered his face. They entered,
exchanged greetings, and sat down in a circle on the floor. Boshku, who was
sitting beside the stove, removed a teapot from the coals, and served each
of them a cup of good strong tea. Without sugar. Guy accepted his cup -- a
cup of unusual beauty, priceless, made of royal porcelain. He set it down in
front of him, leaned the butt of his gun on the floor between his knees,
pressed his forehead against its ribbed barrel, and closed his eyes to avoid
seeing them.
The duke opened the meeting. He had been the Fortress' chief surgeon.
When the atom bombs began falling on the Fortress, the garrison revolted and
hung out a white flag. For hanging out the white flag of surrender, their
own forces dropped a thermonuclear bomb on them immediately. The real duke
commanding the Fortress was torn to pieces by the soldiers. In their fury
they killed all their officers. They suddenly realized that they were
leaderless and that without a leader they were lost: the war was still
raging, both the enemy and their own side were attacking them, and none of
the soldiers knew the layout of the entire Fortress. They were caught in a
gigantic mousetrap. Then came bacteriological warfare -- germ bombs. An
entire arsenal was dropped on them, and plagues broke out. Half the garrison
escaped, scattering in different directions; three-fourths of the remaining
soldiers died, and the chief surgeon assumed command of the survivors. They
acquired the habit of calling him duke initially as a joke, but the title
stuck.
"Friends!" said the duke. "We are here to discuss the proposals made by
our friend Mac. They are very important proposals. How important they are,
you can judge by the fact that the Wizard has honored us with his presence
and may even speak to us."
Guy raised his head. It was true: in the comer, leaning against the
wall, sat the Wizard himself.
Although he was awesome to look at, Guy felt compelled to do so. Even
Maxim was awed and had said to Guy: "The Wizard is really an unusual
person."
The Wizard was small, stocky, and neat; his hands and feet were short
but strong, and he was not too disfigured. In any case, the word
"disfigured" did not properly describe him. He had an enormous skull covered
with thick coarse hair, like silvery fur; a small mouth with strangely
shaped lips that made him look as if he were about to whistle through his
teeth; and a lean face with bags under his eyes. And the eyes themselves
were long and narrow, with vertical pupils, like a snake's. He rarely spoke
or appeared in public -- he lived alone in a basement at the far end of the
city -- but he enjoyed tremendous prestige. First of all, he was very
intelligent and wise, although he was no more than twenty years old and had
never set foot outside the city. Whenever problems arose, his advice was
sought. As a rule he did not reply to a question; his silence meant that the
issue was trivial and would resolve itself satisfactorily. But if it were a
vital question -- about weather, what and when to sow -- he always answered
and never made a mistake. Only the city's elders visited him, and they never
discussed their visits, but people were convinced that the Wizard never
opened his mouth, even when offering advice. All he did was look at them and
they knew what had to be done. Second, he possessed unusual power over
animals. He never demanded food or clothing from the public: animals of all
kinds, including insects and frogs, supplied his needs. His chief servants
were enormous bats with whom he could communicate. It was said, too, that he
knew the unknown.unknown. It was beyond all comprehension and Guy thought
that it was no more than a set of words: a black, empty World preceding the
appearance of the World Light; a dead, icy World when the World Light was
extinguished; an endless Wasteland with many World Lights. No one could
explain what this meant, and Mac would only shake his head and mutter with
admiration: "There's a mind for you!"
The Wizard sat in his corner, staring off into space. On his shoulder
was perched a nightbird. From time to time, the Wizard drew bits of
something from his pocket and put them into its beak; then it would stand
stock-still for a second, crane its neck, and swallow the morsel with
apparent difficulty.
"These are very important proposals," continued the duke. "So I beg you
to pay attention. And you, Boshku, my good man, brew the tea a bit stronger,
because I see someone dozing off. Don't fall asleep. Please! Pull yourself
together, friends; perhaps your fate will be decided here today."
The gathering mumbled approvingly. A white-maned man, about to doze off
against a wall, was dragged away and planted in front of the speaker.
"I wasn't asleep," he muttered. "Just a couple of winks, that's all.
But keep your speech short, or by the time you get to the end, I'll forget
the beginning."
"All right," agreed the duke, "I will. The soldiers are pressing us
southward, into the desert. They will give us no quarter and will not
negotiate. Of those families that tried to make their way to the North, none
has returned. We assume they have perished. In ten or fifteen years, they
will have driven us into the desert altogether, and there we shall perish
from the lack of food or water. They say that the desert regions are
inhabited by humans. I don't believe that, but many respected leaders do.
They say that the desert dwellers are as cruel and bloodthirsty as the
soldiers. We, a peace-loving people, do not know how to fight. Many of us
are dying and will not live to see the end of our people. But we are
governing our people; therefore, it is our duty to think not only of
ourselves, but of our children... Boshku," he said, "please give our dear
Mr. Baker a cup of tea. I think he's dozed off."
Baker was awakened, and a cup of hot tea was placed in his mottled
hand. The duke continued.
"Our friend Mac has proposed a way out. He has come to us from the
soldiers. He hates the soldiers and says we can expect no mercy from them.
They have been duped by their tyrants and are bent on destroying us. At
first Mac wanted to arm us and lead us into battle, but now he is convinced
that we are too weak and cannot fight. Then he decided it would be wise to
contact the desert dwellers. He, too, believes in their existence and wants
to negotiate with them and lead them against the soldiers. What is required
of us? He wants us to approve this undertaking, to permit the desert people
passage through our land, and to supply them with food while they are
engaged in warfare. Our friend Mac has also proposed that we give him
permission to assemble all our intelligence agents who are willing to join
him. He will train them to fight and will lead them across the Blue Snake
River to stir up an insurrection there. That, in brief, is the situation. We
must come to a decision today, and I beg you to express your opinions."
Guy cast a sidelong glance at Maxim, huge and immobile as a rock. No,
not a rock, but a gigantic storage battery, ready to discharge its
tremendous reserve of energy. Mac was looking at the Wizard in the far
corner of the room but sensed Guy's glance and turned to him. Guy realized
how his friend had changed. Mac had not flashed his famous dazzling smile or
sung his mountain songs for a long time; his eyes lacked their former warmth
and had grown hard and glazed like Captain Chachu's. No longer did Mac dash
about like a lively puppy prying into every corner. He showed restraint now.
A certain severity and purposefulness had come over him, as if he were
aiming at a target visible to him alone. Yes, since the day that heavy army
pistol had discharged its bullets into him, Mac had changed drastically.
Well, maybe it had to be.
But what he was planning now was frightening: there was bound to be a
slaughter, a terrible slaughter.
"There's something I don't understand," declared a balding freak who,
judging from his attire, was a stranger. "What the devil does this man want?
Those barbarians to come here, to us? They'll kill us all off. Don't you
think I know what those barbarians are like? They'll kill us all off."
"They will come here in peace or not at all," replied Mac.
"It would be better if they didn't come at all," said the balding
stranger. "It's better not to have any dealings with those barbarians. I'd
rather face the soldiers with their machine guns."
"What he says is true, of course," said Boshku thoughtfully. "But, on
the other hand, the barbarians could drive away the soldiers and not bother
us. Then everything would turn out all right."
"What makes you think they won't bother us?" said the white-maned man.
"Everybody else has been bothering us from time immemorial. Why are they
going to be an exception?"
"But he'll make a deal with them," explained Boshku. " 'Hands off our
forest folk,' he'll say, 'otherwise, don't come.' "
"Who? Who'll negotiate?" asked Baker, turning his head.
"Mac, of course. Mac will negotiate."
"Oh, Mac. Well, if Mac negotiates, maybe they won't touch us."
The white-maned man rose suddenly.
"I'm leaving," he announced. "No good will come of this. They'll kill
Mac and us, too. Why should they spare us? We'll all be finished in about
ten years anyway. No children have been born in my commune for two years.
Let me live out my years in peace. Decide for yourselves as you wish. I
don't care."
He exited clumsily, stumbling out the doorway.
"Mac," said Leech, "you must excuse us, but we can't trust anyone. How
can we trust the barbarians? They live in the desert, eat and drink sand.
They are terrifying people, made of iron wire. They don't know how to laugh
or cry. What are we to them? Nothing more than moss beneath their feet. So
they'll come, kill the soldiers, squat here, and burn our forest. What do
they need our forest for? They love the desert. Again, it will mean the end
for us. No, I don't trust them. Mac, I don't trust them. Your scheme is
hopeless."
"No, Mac," said Baker, "we don't need this. Let us die in peace; don't
bother us. You hate the soldiers, you want to destroy them, but that's none
of our business. We don't hate anyone. Have pity on us, Mac. No one else
ever has. Although you are a decent man, you feel no pity for us. You don't,
do yon, Mac?"
Guy glanced at Mac again and turned away his eyes, embarrassed.
Maxim turned red. "That's not true," he said. "I do feel pity for you.
But not only for you. I..."
"No-o, Mac," insisted Baker. "Pity us, and us alone. We are the most
unhappy people in the world, and you know that. Forget about your hatred.
Pity us, and that's all."
"Why should he pity us?" came the voice of Ore, who was swathed in
bandages right up to his eyes. "He's a soldier himself. When did soldiers
ever pity us? The soldier has yet to be born who will pity us."
"I'll tell you how it will turn out," said the bald-headed stranger
soberly. "Let's say the barbarians are stronger than the soldiers. They'll
kill the soldiers, destroy their towers, and seize the entire North. All
right. We would feel no pity for the soldiers. Let them all be slaughtered.
But what do we gain? It will still be the end for us: we'll have barbarians
in the South, barbarians in the North, barbarians on top of us. They won't
need us, and so they'll destroy us. That's one possibility. Now, let's say
the soldiers repulse the barbarians. They repulse the barbarians, and the
war rolls through our land and into the South. What then? Again, we'll be
done for: soldiers in the North, soldiers in the South, and soldiers on top
of us. And we know those soldiers."
The people buzzed approvingly. The stranger had expressed their
sentiments well. But he hadn't finished yet.
"Let me finish!" He was angry. "Settle down. You haven't heard
everything yet. It's also possible that the soldiers will kill off the
barbarians, and the barbarians, the soldiers. Then, it seems, we'd be able
to live. But no, it still won't work. Because there are still the vampires.
While the soldiers are alive, the vampires hide; they fear bullets. The
soldiers have orders to shoot the vampires on sight. But once the soldiers
are gone, we'll really be done for. The vampires will devour us and not even
leave our bones."
"He's right, he's right!" voices rang out. "Yes, brothers, we forgot
about the vampires. They're not asleep; they're biding their time. We don't
need anything, Mac. Let things be as they are. We've managed to live these
past twenty years for better or for worse, and we'll last another twenty.
Then we'll see."
"We must not give him our intelligence agents!" The stranger's voice
rose. "It doesn't matter what they themselves want. What do they care --
they don't live at home anyway. Those six-fingered guys spend all their days
and nights on the other side. They steal and live it up. They get along fine
there; they aren't afraid of the towers. No headaches for them, no pains.
And what about us here? The wild game is moving northward. Only our agents
can drive it back to us. No, don't give him our agents! We must regain
control over them. They've gotten out of hand. They murder, kidnap soldiers
and torture them. They don't behave like human beings. No, don't let them
go, or they'll be completely corrupted!"
"Don't let them go! No! No!" the people shouted in support.
The stranger finally quieted down, took his seat, and gulped down his
tea, which had grown cold. The meeting settled down. The old men sat
immobile, trying not to look at Maxim.
Boshku nodded sadly. "You must understand, Mac, how miserable our lives
are. There is no salvation. What have we done to anyone to deserve this?"
"We never should have been born," said Ore. "And we, too, are having
children. Only to perish. Yes, to perish."
"Balance." A loud, hoarse voice suddenly interrupted the debate. "I've
told you that already, Mac. You didn't want to understand me."
The source of the voice was puzzling. The room grew still; the people
bowed their heads solemnly. Only the bird on the Wizard's shoulder shifted
about, opening and closing its yellow beak. The Wizard himself sat
motionless, his eyes closed, his thin lips tightly compressed.
"But I hope you understand now," continued the voice. It seemed as if
the bird itself were speaking. "You want to destroy this balance. Well, that
certainly is possible; it is within your power. But the question is, why
should you? Who is asking yon to? No one. What, then, is driving you?"
The bird bristled and tucked its head beneath a wing, but the voice
continued. Guy understood now that it was the Wizard himself speaking,
without moving a muscle on his face or parting his lips.
It was very frightening, not only to Guy but even to the duke. Maxim
alone looked at the Wizard, sullenly, almost defiantly.
"Yes," continued the Wizard, "I know what is driving you. The
impatience of a troubled conscience! Your conscience has been spoiled by
constant attention; it groans at the slightest discomfort, and your reason
bows before it respectfully instead of scolding it and putting it in its
proper place. Your conscience is disturbed by the existing order of things,
and your reason obediently and hastily seeks a way to change that order. But
order has its own laws, laws that develop from the aspirations of human
beings and that can change only with a change in these aspirations. On the
one hand, we have the aspirations of human beings; on the other your
conscience, embodying your aspirations. Your conscience drives you to change
the order of things, that is, to destroy the laws of this order, laws
determined by the aspirations of the masses; drives you to change the
aspirations of those millions of human beings to conform to your own. It's
absurd -- it lacks an understanding of history. Your reason, clouded and
stunned by your conscience, has lost the ability to distinguish what is
truly good for the people from what you imagine to be good, the imagined
good dictated by your conscience. You must keep your reason pure. If you
don't want to or can't, then it will be the worse for you. And not only for
you. You will tell us that in the world you come from people cannot live
with a bad conscience. So stop living. That's not a bad alternative, either
-- for you as well as others."
The Wizard fell silent and all eyes focused on Maxim. Guy could not
fully comprehend what was going on. Evidently it was the echo of an old
argument. It was also clear that the Wizard considered Maxim an intelligent
but capricious individual who acted more out of whim than necessity. That
offended Guy. Of course Maxim was somewhat eccentric, but he never spared
himself and wanted only good for everyone. And this stemmed from deep
conviction, not from shallow whim. Naturally, forty million people duped by
radiation were utterly opposed to change. But, after all, they had been
duped. The Wizard's judgment was unfair.
"I can't agree with you," said Maxim coldly. "Conscience, driven by its
own pain, sets the task; reason carries it out. Conscience sets ideals;
reason searches for the path to fulfillment. That, precisely, is reason's
function: to find that path. Without conscience, reason works only for
itself; that is, it runs idle. In respect to the contradiction between my
aspirations and those of the masses, let me say this -- there exists a clear
ideal: man must be free spiritually and physically. The people in this world
still are unaware of this ideal, and the path to it is a difficult one. But
a beginning must be made sometime. And I intend to begin right now."
"True," agreed the Wizard. "Conscience does set ideals. But ideals are
called ideals because of their striking disparity with reality. All I want
to say is this, and I repeat: don't baby your conscience, but expose it a
little more frequently to reality's dusty winds, and don't worry if a few
spots or rough scabs appear on it. But you yourself understand that. You
simply have not yet learned to call things by their right names. But you
will. For example, your conscience proclaimed the task of overthrowing the
tyranny of the Creators. Your reason weighed the situation and offered
advice: 'Since it is impossible to destroy this tyranny from within, we'll
strike from without; we'll throw the barbarians at it. What if the forest
folk are crushed and the Blue Snake River is clogged with corpses; what if
it triggers a major war -- it's all for the sake of a noble ideal.' 'Well
then,' said your conscience, I must become a little less civilized for the
sake of a great cause.' "
"Massaraksh!" sputtered Maxim, angrier than Guy had ever seen him.
"Yes, massaraksh! Everything is as you say! But what is to be done? The
people beyond the Blue Snake have been turned into puppets."
"True, true," said the Wizard. "Another thing, your plan is a poor one:
the desert barbarians will smash themselves against the towers and be rolled
back. Our intelligence agents are not really fit for any serious task.
Within the framework of your plan you could ally yourself, for example, with
the Island Empire. But that's not the point. I'm afraid you're too late,
Mac. But don't think I'm trying to dissuade you. It's quite obvious to me
that you are a real force. And your appearance among us signifies in itself
the inevitable disturbance of the balance on the surface of our little
world. Don't stop. But don't let your conscience prevent you from thinking
clearly, and don't let your reason be shy about pushing aside your
conscience when necessary. I advise you to remember this: I don't know how
it is in your world, but in ours no force remains long without a master.
There is always someone who tries to tame it -- either covertly or on some
noble-sounding pretext. That's all I want to say."
With surprising agility, the Wizard rose, slid along the wall on his
short legs, and vanished behind the door. Immediately, the entire meeting
followed him out. Although they had only a vague understanding of the
exchange between the Wizard and Maxim, they were obviously satisfied that
their situation remained unchanged, that the Wizard had not permitted this
dangerous undertaking to be implemented. The Wizard, they felt, pitied them
and had seen to it that no harm would come to them. Perhaps now they could
live as before; ahead of them stretched a whole eternity -- some ten years,
maybe even more. Boshku, with his empty teapot, was the last to leave, and
only Guy, Mac, the duke, and Baker were left in the room. Baker was fast
asleep in a corner, exhausted from the mental strain. Guy felt troubled and
depressed. "How unlucky I've been all my life. During the first half I was a
puppet, a fool. And now I must live out the second half as a vagabond, a man
without a country. Without friends. Without a past."
"I suppose you're disappointed, eh, Mac?" The duke wore a guilty
expression.
"No, not very," replied Maxim. "On the contrary, I feel relieved. The
Wizard is right; my conscience isn't ready to undertake such tasks. I must
travel about more, see more, train my conscience. Duke, what would you
suggest?"
The aged duke rose, rubbing his numbed side. He paced the room.
"First of all, I would advise you against going into the desert," he
said. "Whether it is or isn't inhabited by barbarians, you will find nothing
worth your while. As the Wizard suggested, there might be a point to
establishing contact with the Island Empire, although I really wouldn't know
how to go about it. I suppose you'll have to go to the sea and start from
there -- that is, if the Island Empire is not a myth and if they want to
talk to you. I think the wisest move would be to return to the North and
work on your own. Remember what the Wizard said: you, Mac, are a force. And,
as you say, the tower network must have a Center. And power over the North
rests in the hands of whoever controls that Center. You should gain control
of it."
"I'm afraid that's not for me," said Maxim slowly. "I can't give you
the reason why now, but I feel that it's not for me. I don't want to control
the Center. You are right about one thing: there is nothing for me to do
either here or in the desert. The desert is too far. And here, there's no
one to rely on. But there's a lot more I must find out: there's still
Pandeya, Khonti, the mountains, and the Island Empire -- somewhere... Have
you heard about the white submarines? You haven't? But I have, and Guy, too.
And we know a man who has seen them and fought them. So there you are: the
Island Empire can fight. Well, fine." Maxim jumped up. "There's no reason to
linger. Let's go, Guy."
They went out to the square and stopped beside the monument's fused
remains. Guy looked around sadly. Yellow ruins bobbed and swayed in the hot
haze. Although it was stifling and stinking, he no longer cared to leave
this terrible but now familiar place; to drag himself through the forest and
abandon himself to arcane hazards lying in wait for a man at every step. At
this very moment he would like to return to his little room and play with
poor little Tangle. He would make the whistle he had promised her, from a
cartridge case.
"Where do you plan to go?" asked the duke, shielding his face from the
dust with his crushed, faded hat.
"West," replied Maxim. "To the sea. Is it very far from here?"
"Two hundred miles, and you have to pass through some very contaminated
areas. Wait, I have an idea." He paused for a long time, and Guy began to
shift uneasily from one foot to the other. Maxim waited patiently. "Oh, what
good is it to me!" said the duke finally. "To tell the truth, I've been
saving it for myself all this time. I thought that if the situation
deteriorated too rapidly here and my nerves gave out. I'd fly home, even
though I could be shot down once I reached there. But now -- well, it's too
late."
"A plane?" asked Maxim, looking at the duke hopefully.
"Yes, Mountain Eagle.Mountain Eagle. Does its name mean anything to
you? No, of course not. And you, young man? It means nothing to you either.
At one time it was a very famous bomber. The personal bomber of His Imperial
Majesty Prince Kirnu. So I kept it. At first I wanted to evacuate the
wounded on it, but there were too many of them. When all the wounded died --
I won't go into that. Take it, my friend. Fly away. It has enough fuel to go
halfway around the world."
"Thank you, duke," said Maxim. "I'm very grateful to you. I'll never
forget you."
"Don't worry about me," said the old man. "It's not for my sake that
I'm giving it to you. If you should succeed in what you are trying to do,
don't forget about these poor people."
"I'm sure I'll succeed. I must, massaraksh! Conscience or no
conscience! And I shall never forget any of you."